Detail Buku

Learning C# Programming with Unity 3D

ISBN
978-1-4665-8652-9
Pengarang
Alex Okita
Subyek
THREE-DIMENTIONAL DISPLAY SYSTEMS
,COMPUTER GAME-PROGRAMMING
,C# (COMPUTER PROGRAM LANGUAGE)
,UNITY (ELECTRONIC RESOURCE)
,GAME COMPUTER
Penerbit
CRC Press, Taylor & Francis Group , London, 2015
Klasifikasi
005.5
Kolasi
xix+670 hlm.; 18x25,5 cm.; illust.
Jenis
Referensi
Status
Tersedia

Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity 3D. After reading this book, you will be armed with the knowledge required to fool confident in learning more. You'll have what it takes to at least look at code without your head spinning. Writing a massive multiplayer online role-playing game is quite hard, of course, but learning how to write a simple behavior isn't. like drawing, you star off with the basics such as spheres and cubes. After plenty of practice, you'll be able to creat a real work of art. This applies to writing code-you star off with basic calculations, then move on to the logic that drives a complex game. By the end of this book, you will have the skills to be a capable programmer, or at least know what is in volved with how to read and write code.//yn

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