Buku

Game Culture, Computer Games as New Media

Abstraksi

CONTENT :
1. Studying Computer Games.
2. Play, Technology and Culture.
3. Cultures of Production,
4. Network of Technicity,
5. Computer Games As Media Text?
6. Bodies and Machines : Cyborg Subjectivity and Gameplay
7. Interventions and Recuperations?
Glossary Terms
Refferences
Gameography/Ludography
Index,..//Yeni

Seri
Catatan

Pembelian Rutin Anggaran Th 2011 = 1 eks.
Sumbangan Mhs. Th 2011 a.n. Febryana Litta Devi = 1 eks.
Sumbangan Mhs. Th 2011 a.n. Farah Alia Nurul Haq = 1 eks.

ISBN978 0 335 21357
No Barcode Register Lokasi Status
1 0000008711 11-7312-1 L.k Ada
2 0000008712 11-7312-2 B.3 Ada
3 0000008713 11-7312-3 A Ada
No Pengarang Jabatan
1 Jon Dovey Pengarang
2 Hellen W. Kennedy Pengarang
No Subyek
1 KOMPUTER-GAME-MEDIA MASSA KINI
No Kata Kunci
-- data tidak ditemukan --
AsalInggris
BahasaInggris
JenisUmum
PenerbitOpen University Press
Kota TerbitLondon
Tahun2009
Call Number005.3 DOV g
Kolasix 171 hlm.;17,5 cm.x 22,5 cm.; ilus.; Cet.2
Edisi-
BibliografiAda
Halaman150
IndeksAda
RelesaseYa
Jumlah Eks3
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