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Three ds (3ds) Max Modeling For Game

Abstraksi

Contents : Low-Poly Asset 1 (Cardboard Box); Low-Poly Asset 2 (Oil Drum); Creating Texture Maps from Photographs; Normal Mapping; Creating Complex Objects from Primitives; Low-Poly Vehicle; High and Low Poly Characters; Mid-Poly Environment Portofolio and Interview. //yeni

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Catatan

Pembelian Rutin TA 2011 = 1 eksemplar

KATA KUNCI: THREE DS (3DS) MAX MODELING, FOR GAME, GAME CHARACTER, VHICLE, ENVIRONMENT MODELING

ISBN978-0-240-81061-4
No Barcode Register Lokasi Status
1 0000008953 11-7326 LK Ada
No Pengarang Jabatan
1 Andrew Gahan Pengarang
No Subyek
1 KOMPUTER ANIMASI 3DS MAX
No Kata Kunci
-- data tidak ditemukan --
AsalAmerika
BahasaInggris
JenisUmum
PenerbitFocal Press
Kota TerbitNew York
Tahun2008
Call Number006.696 GAH t
Kolasixiv 322 hlm.;19x23,5 cm.; ilust.
Edisi-
BibliografiTidak Ada
IndeksAda
RelesaseYa
Jumlah Eks1
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