This book contents: (1) Introducing Blender and Animation; (2) Getting Confortable Using The 3D View; (3) Controlling the Lamp, the Camera, and Animating Objects; (4) Modeling with Vertices, Edges, and Faces; (5) Building a Simple Boat; (6) Making and Moving the Oars; (7) Planning Your Work, Working Your Plan; (8) Making the Sloop; (9) Finishing Your Sloop; (10) Modeling Organic Forms, Sea, and Terrain; (11) Improving Your Lighting and Camera Work; (12) Rendering and Compositing. //ir