This book contents: (1) Introduction: Playing God; (2) Getting Equipped; (3) Getting Animated; (4) Keep it Simple: Developing Your Story; (5) Coat Hangers for Armatures: Making Your Own Model; (6) Advanced Model Making; (7) Four Walls and a Sky: Sets and Props; (8) Sound Advice: The Vioce Track; (9) The Mechanics of Movement; (10) The Performance; (11) Ready to Shoot; (12) Post Production; (13) Getting the Job: The Bisiness of Animation; (14) Animation Masterclass Drilling. //ir